Overview
Expanding Universe Design Theory
Character Creation
Skill Lists
Trait Lists
How You Perform Actions
How Combat Works
About Arms & Armor
Damage & Healing
Invention Design
How Magic Works
Spell Design
Spell Klutz Table
Character Growth
Fear
Penalties List
Alien Presences
Five Inhabited Worlds
Maps
Outer Dimensions
Sentient Inhabitants
Technology
World Of Jarro
World Of Drallion
World Of Kamande
World Of Latoura
World Of Ornico
Action Table (PDF) rev.4
Basic Character Sheet (PDF) pg.1
Basic Character Sheet (PDF) pg.2-3
Basic Character Sheet (WP) pg.1
Basic Character Sheet (WP) pg.2-3
Blank Experience Sheet (PDF)
Shopping List (PDF)
GM Expectations
Legacy
Silver Spider
Sinister Academics
Personalities
Rumors
Timeline
Contributing Authors
Inspirations For Zamani
The Pulp Avengers
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This work is licensed under a Creative Commons
Attribution-NonCommercial
-ShareAlike2.5 License.
It is copyright 2006 By Joseph Teller unquietsoul@gmail.com & Kiralee Mccauley dancingkiralee@gmail.com.
The skill of acrobatics in Zamani is actually a pulp style combination of Acrobatics, Gymnastic techniques, Tumbling and unusual martial arts movement and dodging maneuvers into a single simple abstracted skill.
It includes knowing how to fall, roll, cartwheel, walk a balance beam, swing from a rope, handstand, jump a vault, jump and roll, and even pole vault, somersault, tight rope walk or use a springboard.
Acrobatics is used defensively in combat as an alternative to just a pure Dexterity defense, but cannot be used as such at the same time as a two handed weapon or a one handed weapon in combination with a shield.
Acrobatics success, just like Dexterity Defense, is reduced by the wearing of heavy armor. Physical Armor (not magic of natural body armor based) reduces defense by 1 for every 2 points of armor absorbtion (except Quality of craftsmanship adds).
It's important to remember that Acrobatics only applies to one attack in a combat Action round. If you are facing multiple opponents, you drop to a Dexterity defense (or if possible a weapon block or a shield). Acrobatics also cannot be used as a defense if you are being grappled/pinned by a wrestling maneuver or are prevented from using your limbs by being sufficiently tied up .
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