Clumsy

(Major Unfavorable Trait)

A character with this trait has a tendency to be less than graceful. They fumble and drop things regularly, especially in situations where they are under stress, and they tend to not know their 'edges' and bump into walls, doors, people, furniture, when their minds are pre-occupied.

Whenever they get an 'L' result (Limited Success) on the Action Table there will be a feat of clumsiness involved. This may be that they hit someone and drop their weapon, or trip themselves in the process, or that they drop something else they are holding, or things drop from their pockets, or that they leave themselves at a disadvantage in their success.

If it's not a combat, there will be little annoyances associated with the result... usually a matter of waste. Like it takes them twice as much ingredients to make the same meal because they accidentally wasted some of their supplies, or they successfully bandaged a wound but used twice as many bandages and it makes the injured person slightly awkward because of the huge amount of gauze and cloth wrapped around the injury.

This trait cannot be taken with the trait Accident Prone.

Minor Favorable Traits * Minor Unfavorable Traits * Major Favorable Traits * Major Unfavorable Traits * Trait Lists


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