Fitness Skills

Fitness skills are skills that depend more on the use of the entire body, it's movement and perceptions than upon hand-eye coordination (which would be Dexterity). Many are oriented towards feats of movement, strength or endurance.

Skills with a # after them automatically default to the Fitness Attribute for characters who don't have actual skill ranks.

Bicycle
Boating
Brawling #
Climbing #
Crushing Weapons #
Firefighting
Halberd Weapons #
Hiking #
Jumping #
Lumberjacking
Mountaineering
Observation #
Parachuting
Riding
Sailing
Seamanship
Shield #
Sports Skills (see sub-list)
Swimming
Whaling
Wrestling#


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  • Recent comments:
    Joseph Teller:I've been thru the skill lists now and applied many of Dave's ideas into the choices and details. - Thanks again for the feedback.
    Dave:Riding - Might this be an influence skill? Is it supposed to be about getting your steed to do you what you tell it to do? Or is it about staying seated in the saddle through rough riding?
    Dave:Observation - The argument for Creativity over Fitness here is less clear cut than the one made earlier with ambush, but similar reasoning applies. Sensory acuity rarely has any direct tie to bodily conditioning. So I might tie observation instead to Creativity, making it more about noticing aesthetic disparities or other visual cues and imagining places where something or someone might be hidden from immediate view.
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