Overview
Expanding Universe Design Theory
Character Creation
Skill Lists
Trait Lists
How You Perform Actions
How Combat Works
About Arms & Armor
Damage & Healing
Invention Design
How Magic Works
Spell Design
Spell Klutz Table
Character Growth
Fear
Penalties List
Alien Presences
Five Inhabited Worlds
Maps
Outer Dimensions
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World Of Jarro
World Of Drallion
World Of Kamande
World Of Latoura
World Of Ornico
Action Table (PDF) rev.4
Basic Character Sheet (PDF) pg.1
Basic Character Sheet (PDF) pg.2-3
Basic Character Sheet (WP) pg.1
Basic Character Sheet (WP) pg.2-3
Blank Experience Sheet (PDF)
Shopping List (PDF)
GM Expectations
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Silver Spider
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Contributing Authors
Inspirations For Zamani
The Pulp Avengers
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This work is licensed under a Creative Commons
Attribution-NonCommercial
-ShareAlike2.5 License.
It is copyright 2006 By Joseph Teller unquietsoul@gmail.com & Kiralee Mccauley dancingkiralee@gmail.com.
A character with this trait has a body that heals far more rapidly than normal. Rather than following the normal rules of Healing they get to make a Fitness Roll for every 5 hours that pass (even if they are not resting), as if making a skill roll.
If they succeed then they compare their result using the 3rd column (skills column) of the Action Table and multiply the result by 1 for the number of wound points their body heals during those 5 hours.
If they fail their roll they do not heal any points back from that time period.
They will, if applied, receive the usual benefits from use of the Physician skill on their wounds within the first hour of injury, and can also benefit from attempts to heal them with magic.
Characters cannot take this trait if they have racial abilities associated with healing, or have the Major Unfavorable Trait : Slow Healer.
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