Rapid Healing (Minor Favorable Trait)

A character with this trait has a body that heals far more rapidly than normal. Rather than following the normal rules of Healing they get to make a Fitness Roll for every 5 hours that pass (even if they are not resting), as if making a skill roll.

If they succeed then they compare their result using the 3rd column (skills column) of the Action Table and multiply the result by 1 for the number of wound points their body heals during those 5 hours.

If they fail their roll they do not heal any points back from that time period.

They will, if applied, receive the usual benefits from use of the Physician skill on their wounds within the first hour of injury, and can also benefit from attempts to heal them with magic.

Characters cannot take this trait if they have racial abilities associated with healing, or have the Major Unfavorable Trait : Slow Healer.

Minor Favorable Traits * Minor Unfavorable Traits * Major Favorable Traits * Major Unfavorable Traits * Trait Lists


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