Overview
Expanding Universe Design Theory
Character Creation
Skill Lists
Trait Lists
How You Perform Actions
How Combat Works
About Arms & Armor
Damage & Healing
Invention Design
How Magic Works
Spell Design
Spell Klutz Table
Character Growth
Fear
Penalties List
Alien Presences
Five Inhabited Worlds
Maps
Outer Dimensions
Sentient Inhabitants
Technology
World Of Jarro
World Of Drallion
World Of Kamande
World Of Latoura
World Of Ornico
Action Table (PDF) rev.4
Basic Character Sheet (PDF) pg.1
Basic Character Sheet (PDF) pg.2-3
Basic Character Sheet (WP) pg.1
Basic Character Sheet (WP) pg.2-3
Blank Experience Sheet (PDF)
Shopping List (PDF)
GM Expectations
Legacy
Silver Spider
Sinister Academics
Personalities
Rumors
Timeline
Contributing Authors
Inspirations For Zamani
The Pulp Avengers
Wiki Style Info
Advanced Wiki Style
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This work is licensed under a Creative Commons
Attribution-NonCommercial
-ShareAlike2.5 License.
It is copyright 2006 By Joseph Teller unquietsoul@gmail.com & Kiralee Mccauley dancingkiralee@gmail.com.
(Spirit Skill)
This skill is only available to a character with the Skin Changer major favorable trait.
This is a Skill who's base is in the character's SPIRIT attribute, unlike any normal skill, and cannot be learned except thru growth and practice after infection.
If a character starts with this trait then they can invest skill ranks into it like any other skill.
Used like any other skill, except that the character's own Fitness acts as a defense against their skill. The Skill is used to transform from or to their Mystic Form. Note that they may also change against their own desire, if they fail a Fear Roll (or any other Spirit roll) or receive a Medium or greater Wound in combat.
Using their Skin Changing Skill takes 1 Round for each point of Fitness the character has. Uncontrolled changes also take as long, and cannot be interrupted by any means once begun.
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