Overview
Expanding Universe Design Theory
Character Creation
Skill Lists
Trait Lists
How You Perform Actions
How Combat Works
About Arms & Armor
Damage & Healing
Invention Design
How Magic Works
Spell Design
Spell Klutz Table
Character Growth
Fear
Penalties List
Alien Presences
Five Inhabited Worlds
Maps
Outer Dimensions
Sentient Inhabitants
Technology
World Of Jarro
World Of Drallion
World Of Kamande
World Of Latoura
World Of Ornico
Action Table (PDF) rev.4
Basic Character Sheet (PDF) pg.1
Basic Character Sheet (PDF) pg.2-3
Basic Character Sheet (WP) pg.1
Basic Character Sheet (WP) pg.2-3
Blank Experience Sheet (PDF)
Shopping List (PDF)
GM Expectations
Legacy
Silver Spider
Sinister Academics
Personalities
Rumors
Timeline
Contributing Authors
Inspirations For Zamani
The Pulp Avengers
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This work is licensed under a Creative Commons
Attribution-NonCommercial
-ShareAlike2.5 License.
It is copyright 2006 By Joseph Teller unquietsoul@gmail.com & Kiralee Mccauley dancingkiralee@gmail.com.

A character with this trait must be a spellcaster.
The character has been practicing for a very long time to make their magic less obvious and noticable to ordinary people. If their magic system uses incantations, they can cast their spells in a whisper rather than a normal speaking voice or loud voice. If it uses Gestures then they can use simple finger manipulations rather than full arm and body movements, and could do so behind their back or under a table.
It also makes their ongoing magic harder to perceive by other mages, giving them a -2 to Whatever form of Mystic Sense they may be using to perceive, target or affect an ongoing spell effect.
This trait cannot be taken at the same time as Accident Prone, Booming Voice, Clumsy, Galvanizing Presence or Overly Dramatic.
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