Technology At A Glance:

The availability of specific technologies varies between the worlds. In simplest terms, Jarro is roughly similar
to the technology level that Earth's America and Western Europe were in during the 1930s CE but there are
places that are much more primitive (the most primitive are at a medieval technology level). Kamande's
most advanced cultures are at approximately 1890s CE Western Europe (with the most primitive being at
bronze age technology). Ornico is at an Italian Renaissance technology level (with pockets still in a medieval
technology level). Drallion and Latoura are in odd technological positions, thanks to their harsher
environmental situations and resources. Cross world trade is a rare event presently in the setting.

Since Jarro is the central point for most campaigns the tech lists to follow will center on information dealing
with that planet and it's most advanced areas. You should also read the list of Prototypes and unavailable technology.

Common Devices & Technologies:


Acrylic Paint
Film, roll
Revolver
Adding Machine
Flashlight
Roller Skates
Airplane, Propeller
Folding Knife
Safety Pin
Airship (Dirigible/Zeppelin or Blimp)
Jukebox
Scotch Tape
Anaesthesia
Light Bulb
Sewing Machine
Aspirin
Locks (Cylinder, ‘yale’)
Silencer
Automobile
Matches
Stainless Steel
Battery, dry cell
Mimeograph
Stapler
Bicycle
Motion Pictures
Steam Turbine
Blue prints
Motorcycle
Stethoscope
Blue jeans
Neon Lighting
Submarine
Bra
Paper Clip
Telegraph
Bubble Gum
Parachute
Telephone
Cash Register
Passports
Thermometer
Cellophane
Pasteurization
Toilet Paper
Crayons
Pen, fountain
Toothpaste
Diesel Engine
Phonograph
Torpedo
Dry Cleaning
Photography
Traffic Light
Dry Ice
Plaster
Trolley Car
Dynamite
Postage Stamps
Typewriter
Electric Starter
Radio
Vacuum Cleaner
Electrical Ignition
Railroad
Vulcanization
Electromagnet
Rayon
Wash Machine (electric)
Elevator, Pneumatic
Razor, Electric
Watercolor Paint
Escalator
Refrigerator
Zipper


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